<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="cutter" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>475 Plus</name>
        <specs>
            <workingWidth>7.5</workingWidth>
            <neededPower>650</neededPower>
<!--             <combination xmlFilename="$data/vehicles/fendt/katana/katana.xml"/>
            <combination xmlFilename="$data/vehicles/johnDeere/series9000/series9000.xml"/>
            <combination xmlFilename="$data/vehicles/newHolland/fr780/fr780.xml"/>
            <combination xmlFilename="$data/vehicles/claas/jaguar990TT/jaguar990TT.xml"/>
            <combination xmlFilename="$data/vehicles/krone/bigX1180/bigX1180.xml"/> -->
        </specs>
        <functions>
            <function>$l10n_function_cutterForage</function>
        </functions>
        <image>store_plus475.png</image>
        <price>114500</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>KEMPER</brand>
        <category>forageHarvesterCutters</category>
        <shopTranslationOffset>0 -0.078 0</shopTranslationOffset>
        <shopRotationOffset>13.25 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>3659520</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>1381632</indexBufferMemoryUsage>
        <textureMemoryUsage>3538944</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_harvestingHeader</typeDesc>
        <filename>i3d/475Plus.i3d</filename>
        <size width="3.05" length="2.7" height="2.5" lengthOffset="0.17"/>
        <speedLimit value="10"/>
        <components>
            <component centerOfMass="0 0.3 -0.3" solverIterationCount="10" mass="3250"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="COMBINE_HEADER"/>
        <mapHotspot type="CUTTER" />
    </base>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" lowerRotLimitScale="0 0 15" jointType="cutterHarvester" forceSelectionOnAttach="false">
                <heightNode node="0>0|1"/>
                <distanceToGround lower="0.25" upper="0.55"/>
            </inputAttacherJoint>
        </inputAttacherJoints>
        <support animationName="moveSupport"/>
        <brakeForce force="0.1" />
    </attachable>
	
	<attacherJoints>
        <attacherJoint node="comfortWheelAttacherJoint" jointType="implement" upperRotationOffset="0" lowerRotationOffset="0" upperRotLimit="0 0 0" lowerRotLimit="0 0 0" lowerTransLimit="0 0 0" lockDownTransLimit="false" moveTime="2.5" comboTime="0">
            <distanceToGround lower="0.0" upper="0.0" />
            <schema position="1 0" rotation="0" invertX="false" />
            <subType name="kemperSupportFrame"/>
<!--             <objectChange node="spike"                    rotationActive="-35 0 0" rotationInactive="0 0 0"/>
            <objectChange node="spikePaddleJointLeftRot"  rotationActive="-90 80 -90" rotationInactive="-10 0 0" translationActive="0.093 -0.011 -0.065"  translationInactive="0.093 0 0"/>
            <objectChange node="spikePaddleJointRightRot" rotationActive="-90 -80 90" rotationInactive="-10 0 0" translationActive="-0.093 -0.011 -0.065" translationInactive="-0.093 0 0"/> -->
        </attacherJoint>
        <sounds>
            <attach template="attach01" linkNode="plus475_main_component1" />
        </sounds>
    </attacherJoints>

    <!-- <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn01" length="1.0" diameter="0.02" straighteningFactor="0.5" adapterNode="hydraulicIn01_connector">
           <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" length="1.0" diameter="0.02" straighteningFactor="0.5" adapterNode="hydraulicOut01_connector">
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses> -->

    <powerTakeOffs>
        <powerTakeOffConfigurations>
            <powerTakeOffConfiguration>
                <input inputNode="ptoNewHolland" inputAttacherJointIndices="1" ptoName="LEFT_PTO"/>
            </powerTakeOffConfiguration>
        </powerTakeOffConfigurations>
    </powerTakeOffs>

    <groundReferenceNodes>
        <groundReferenceNode node="heightNode02" threshold="0.5" />
    </groundReferenceNodes>

    <powerConsumer ptoRpm="540" neededMaxPtoPower="200" virtualPowerMultiplicator="3">
        <speedLimitModifier offset="-5" minPowerHp="0"    maxPowerHp="550"/>
        <speedLimitModifier offset="-4" minPowerHp="550"  maxPowerHp="650"/>
        <speedLimitModifier offset="-2" minPowerHp="650"  maxPowerHp="700"/>
        <speedLimitModifier offset="-1" minPowerHp="700"  maxPowerHp="740"/>
        <speedLimitModifier offset="0"  minPowerHp="740"  maxPowerHp="900"/>
        <speedLimitModifier offset="1"  minPowerHp="900"  maxPowerHp="1100"/>
        <speedLimitModifier offset="2"  minPowerHp="1100" maxPowerHp="1300"/>
    </powerConsumer>

    <workAreas>
        <workArea type="cutter" functionName="processCutterArea" disableBackwards="true" >
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight"/>
            <groundReferenceNode index="1" />
            <folding minLimit="0" maxLimit="0.1" />
            <testAreas autoGenerate="true" zOffset="0.5" xOffset="0" length="0.6" numAreas="10"/>
        </workArea>
    </workAreas>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="1" turnOnFoldMaxLimit="0.1" turnOnFoldMinLimit="0">
                    <foldingPart animationName="folding" speedScale="0.6" />
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="folding">
            <!-- left arm -->
            <part node="leftArm"                startTime="0" endTime="5.7" startRot="0 0 0" endRot="0 0 90" tangentType="spline"/> 

            <!-- right arm -->
            <part node="rightArm"                startTime="2.0" endTime="6" startRot="0 0 0" endRot="0 0 -90" tangentType="spline"/>

            <sound template="hydraulicOpen02"       startTime="3"    endTime="5.7"  volumeScale="4.5"   pitchScale="0.8" direction="-1" fadeIn="0.1" fadeOut="0.1" linkNode="leftArm" />
            <sound template="hydraulicOpen02"       startTime="3"    endTime="5.99" volumeScale="4.5"   pitchScale="0.6" direction="-1" fadeIn="0.1" fadeOut="0.1" linkNode="rightArm"/>
            <sound template="hydraulicClose01"      startTime="3"    endTime="5.7"  volumeScale="4.5"   pitchScale="0.8" direction="1"  linkNode="leftArm"  fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicClose01"      startTime="3"    endTime="5.99" volumeScale="4.5"   pitchScale="0.6" direction="1"  linkNode="rightArm" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="clackVar4"             startTime="2.99" direction="-1" volumeScale="1.3" pitchScale="1.6" />
            <sound template="clackVar3"             startTime="2.99" direction="-1" volumeScale="1.3" pitchScale="1.6" />
            <sound template="metalClose"            startTime="2.99" direction="-1" volumeScale="1.6" pitchScale="0.7" />
            <sound template="clackVar4"             startTime="5.99" direction="-1" volumeScale="1.3" pitchScale="1.6" />
            <sound template="clackVar3"             startTime="5.99" direction="-1" volumeScale="1.3" pitchScale="1.6" />
            <sound template="clackVar2"             startTime="5.99" direction="-1" volumeScale="1.8" pitchScale="1.6" />
            <sound template="clackVar4"             startTime="5.7"  direction="-1" volumeScale="1.3" pitchScale="1.4" linkNode="leftArm"/>
            <sound template="clackVar1"             startTime="5.7"  direction="-1" volumeScale="1"   pitchScale="1.6" linkNode="leftArm"/>
            <sound template="clackVar4"             startTime="5.7"  direction="1"  volumeScale="1.5" pitchScale="1.2" linkNode="leftArm"/>
            <sound template="clackVar6"             startTime="5.99" direction="1"  volumeScale="1"   pitchScale="1.2" linkNode="rightArm"/>
            <sound template="sheetImp02"            startTime="5.99" direction="1"  volumeScale="1.5" pitchScale="1.2" linkNode="rightArm"/>
            <sound template="clackVar3"             startTime="5.99" direction="1"  volumeScale="1.5" pitchScale="1.2" linkNode="rightArm"/>
            <sound template="metalImpHigh01"        startTime="5.7"  direction="1"  volumeScale="0.7" pitchScale="0.8" linkNode="leftArm"/>
            <sound template="trailerCloseImpact_01" startTime="5.99" direction="1"  volumeScale="0.7" pitchScale="1.0" linkNode="rightArm"/>
        </animation>
        <animation name="moveSupport">
            <part node="supportCollision01"   startTime="0" duration="0.1" startTrans="0 0 0"              endTrans="0 -0.15 0"/>
            <part node="supportArm01"         startTime="0" duration="0.1" startTrans="0 0 0"              endTrans="0 -0.17 0"/>
            <part node="supportArm02"         startTime="0" duration="0.1" startTrans="0 0 0"              endTrans="0 -0.17 0"/>

            <sound template="slideOpen"  startTime="0.01" endTime="0.09" direction="0"   volumeScale="2" pitchScale="2" />
            <sound template="metalClose" startTime="0.01" direction="-1" volumeScale="2" pitchScale="2" />
        </animation>
    </animations>

    <cylindered>
        <movingTools>
            <movingTool node="leftArm" playSound="true">
                <dependentPart node="leftArmHydraulic" />
            </movingTool>
            <movingTool node="rightArm" playSound="false">
                <dependentPart node="rightArmHydraulic" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="leftArmHydraulic" referencePoint="leftArmHydraulicRef" referenceFrame="leftArmHydraulicRef">
                <translatingPart node="leftArmHydraulicPunch" />
            </movingPart>
            <movingPart node="rightArmHydraulic" referencePoint="rightArmHydraulicRef" referenceFrame="rightArmHydraulicRef">
                <translatingPart node="rightArmHydraulicPunch" />
            </movingPart>
            <!-- <movingPart node="claasFrameTiltSpringLeft"  referencePoint="claasFrameTiltSpringLeftRef"  referenceFrame="claasFrameTiltSpringLeftRef"  scaleZ="true"/>
            <movingPart node="claasFrameTiltSpringRight" referencePoint="claasFrameTiltSpringRightRef" referenceFrame="claasFrameTiltSpringRightRef" scaleZ="true"/> -->
        </movingParts>
    </cylindered>

    <cutter fruitTypeCategories="maizeCutter" allowsForageGrowthState="true" fruitTypeConverter="forageHarvester">
        <effect>
            <effectNode effectClass="CutterMotionPathEffect" effectType="CUTTER_FORAGE" linkNode="effectLinkNode">
                <motionPathEffect textureFilename="$data/vehicles/kemper/plus375/plus375Array.dds" numRows="12" rowLength="26" verticalOffset="-0.25" minFade="0.05" visibilityZ="50 -1"/>
            </effectNode>
        </effect>

        <animationNodes>
            <animationNode node="Giostra_1"     rotSpeed="-200" rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="6"/>
            <animationNode node="Giostra_2"     rotSpeed="-200" rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="6"/>
            <animationNode node="Giostra_3"     rotSpeed="-200" rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="6"/>
            <animationNode node="Giostra_1_SX"  rotSpeed="200"  rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="6"/>
            <animationNode node="Giostra_2_SX"  rotSpeed="200"  rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="6"/>
            <animationNode node="Giostra_3_SX"  rotSpeed="200"  rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="6"/>
			<animationNode node="giostrina_sx"  rotSpeed="-200" rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="6"/>
			<animationNode node="giostrina_dx"  rotSpeed="200"  rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="6"/>

            <animationNode node="Coltello_1_SX"  rotSpeed="500"  rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="18"/>
            <animationNode node="Coltello_2_SX"  rotSpeed="500"  rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="18"/>
            <animationNode node="Coltello_1"     rotSpeed="500"  rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="18"/>
            <animationNode node="Coltello_2"     rotSpeed="500"  rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="18"/>
            <animationNode node="Coltello_3"     rotSpeed="500"  rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="18"/>
            <animationNode node="Coltello_3_SX"  rotSpeed="500"  rotAxis="2" turnOnFadeTime="2" turnOffFadeTime="18"/>
        </animationNodes>
		
        <sounds>
            <cut template="cropCuttingForage" volumeScale="2.5"/>
        </sounds>
    </cutter>

    <turnOnVehicle turnedOnByAttacherVehicle="true" turnOffIfNotAllowed="true">
        <sounds>
            <start template="forageHarvesterStart_02" />
            <work  template="forageHarvesterWork_02"  />
            <stop  template="forageHarvesterStop_02"  />
        </sounds>
    </turnOnVehicle>

    <dynamicMount forceLimitScale="1"/>

    <ropes>
        <rope baseNode="leftCatmullRom" targetNode="leftCatmullRomRef"   baseParameters="0 0 -1 0" targetParameters="0 0 3 0"/>
        <rope baseNode="rightCatmullRom" targetNode="rightCatmullRomRef" baseParameters="0 0 -1 0" targetParameters="0 0 3 0"/>
    </ropes>
	
	    <baseColorConfigurations useDefaultColors="true">
        <baseColorConfiguration color="KEMPER_RED1"/>
        <baseColorConfiguration color="JOHNDEERE_YELLOW1"/>
        <baseColorConfiguration color="NEWHOLLAND_YELLOW1"/>

        <material materialSlotName="disc_mat"/>
    </baseColorConfigurations>
	
	    <designColorConfigurations useDefaultColors="true">
        <designColorConfiguration color="KEMPER_RED1"/>
        <designColorConfiguration color="JOHNDEERE_YELLOW1"/>
        <designColorConfiguration color="NEWHOLLAND_YELLOW1"/>

        <material materialSlotName="frame_mat"/>
    </designColorConfigurations>
	
	    <designColor2Configurations useDefaultColors="true">
        <designColor2Configuration color="KEMPER_RED1"/>
        <designColor2Configuration color="JOHNDEERE_YELLOW1"/>
		<designColor2Configuration color="NEWHOLLAND_YELLOW1"/>

        <material materialSlotName="sides_mat"/>
    </designColor2Configurations>
	
	<design3Configurations title="$l10n_configuration_decal">
        <design3Configuration name="$l10n_configuration_kemper" price="0">
            <objectChange node="decalSideKemper" visibilityActive="true"/>
            <objectChange node="decalSideKemper1" visibilityActive="true"/>
        </design3Configuration>
        <design3Configuration name="$l10n_configuration_johndeere" price="0">
            <objectChange node="decalSideJD" visibilityActive="true"/>
            <objectChange node="decalSideJD1" visibilityActive="true"/>
        </design3Configuration>
		<design3Configuration name="$l10n_configuration_newholland" price="0">
            <objectChange node="decalSideNH" visibilityActive="true"/>
            <objectChange node="decalSideNH1" visibilityActive="true"/>
        </design3Configuration>
    </design3Configurations>

    <ai>
        <areaMarkers leftNode="aiLeftMarker" rightNode="aiRightMarker" backNode="aiMarkerBack"/>
        <collisionTrigger useSize="true" width="7.7" height="1.6"/>
        <agentAttachment useSize="true"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.1" maxX="1.1" minZ="-0.9" maxZ="-0.4" yOffset="0.2" />
        <bendingNode minX="-0.1" maxX="1.9" minZ="-0.15" maxZ="0.2" yOffset="-0.2" node="leftArm" />
        <bendingNode minX="-1.9" maxX="0.1" minZ="-0.15" maxZ="0.2" yOffset="-0.2" node="rightArm" />
    </foliageBending>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90"  workMultiplier="4" fieldMultiplier="2" washDuration="1"/>

<i3dMappings>
  <i3dMapping id="plus475_main_component1" node="0>" />
  <i3dMapping id="plus475_vis" node="0>0" />
  <i3dMapping id="attachable" node="0>0|0" />
  <i3dMapping id="attacherJoint" node="0>0|0|0" />
  <i3dMapping id="ptoNewHolland" node="0>0|0|1" />
  <i3dMapping id="movingParts" node="0>0|1" />
  <i3dMapping id="leftArm" node="0>0|1|0" />
  <i3dMapping id="Giostra_1_SX" node="0>0|1|0|0" />
  <i3dMapping id="Rialzo_Giostrina_SX" node="0>0|1|0|0|0" />
  <i3dMapping id="Giostra_2_SX" node="0>0|1|0|1" />
  <i3dMapping id="coltelli_Sx" node="0>0|1|0|2" />
  <i3dMapping id="Coltello_2_SX" node="0>0|1|0|2|0" />
  <i3dMapping id="Coltello_1_SX" node="0>0|1|0|2|1" />
  <i3dMapping id="configSx" node="0>0|1|0|3" />
  <i3dMapping id="Pulitore_SX" node="0>0|1|0|3|0" />
  <i3dMapping id="Scorri_Fila_sx_2" node="0>0|1|0|3|1" />
  <i3dMapping id="Scorri_fila_sx" node="0>0|1|0|3|2" />
  <i3dMapping id="leftCatmullRom" node="0>0|1|0|3|2|0" />
  <i3dMapping id="rootJointLeft" node="0>0|1|0|4" />
  <i3dMapping id="moveBone_0" node="0>0|1|0|4|0" />
  <i3dMapping id="leftArmHydraulic" node="0>0|1|0|5" />
  <i3dMapping id="leftArmHydraulicPunch" node="0>0|1|0|5|0" />
  <i3dMapping id="rightArm" node="0>0|1|1" />
  <i3dMapping id="Giostra_2" node="0>0|1|1|0" />
  <i3dMapping id="Giostra_1" node="0>0|1|1|1" />
  <i3dMapping id="Rialzo_Giostrina_DX" node="0>0|1|1|1|0" />
  <i3dMapping id="coltelli_Dx" node="0>0|1|1|2" />
  <i3dMapping id="Coltello_1" node="0>0|1|1|2|0" />
  <i3dMapping id="Coltello_2" node="0>0|1|1|2|1" />
  <i3dMapping id="configDx" node="0>0|1|1|3" />
  <i3dMapping id="Scorri_Fila_2_dx" node="0>0|1|1|3|0" />
  <i3dMapping id="Pulitore" node="0>0|1|1|3|1" />
  <i3dMapping id="Scorri_fila_dx" node="0>0|1|1|3|2" />
  <i3dMapping id="rightCatmullRom" node="0>0|1|1|3|2|0" />
  <i3dMapping id="colPart04" node="0>0|1|1|4" />
  <i3dMapping id="colPart03" node="0>0|1|1|5" />
  <i3dMapping id="moveJointRight" node="0>0|1|1|6" />
  <i3dMapping id="moveBone_1" node="0>0|1|1|6|0" />
  <i3dMapping id="rightArmHydraulic" node="0>0|1|1|7" />
  <i3dMapping id="rightArmHydraulicPunch" node="0>0|1|1|7|0" />
  <i3dMapping id="giostrina_dx" node="0>0|1|2" />
  <i3dMapping id="giostrina_sx" node="0>0|1|3" />
  <i3dMapping id="centraFile" node="0>0|1|4" />
  <i3dMapping id="coltelli_main" node="0>0|1|5" />
  <i3dMapping id="Coltello_3" node="0>0|1|5|0" />
  <i3dMapping id="Coltello_3_SX" node="0>0|1|5|1" />
  <i3dMapping id="Giostra_3" node="0>0|1|6" />
  <i3dMapping id="Giostra_3_SX" node="0>0|1|7" />
  <i3dMapping id="support" node="0>0|1|8" />
  <i3dMapping id="supportCollision01" node="0>0|1|8|0" />
  <i3dMapping id="supportCollision02" node="0>0|1|8|0|0" />
  <i3dMapping id="supportArm01Rot" node="0>0|1|8|1" />
  <i3dMapping id="supportArm01" node="0>0|1|8|1|0" />
  <i3dMapping id="supportArm02Rot" node="0>0|1|8|2" />
  <i3dMapping id="supportArm02" node="0>0|1|8|2|0" />
  <i3dMapping id="config_main" node="0>0|2" />
  <i3dMapping id="Punta_Grande" node="0>0|2|0" />
  <i3dMapping id="Punta_Piccola" node="0>0|2|1" />
  <i3dMapping id="rightCatmullRomRef" node="0>0|3" />
  <i3dMapping id="leftCatmullRomRef" node="0>0|4" />
  <i3dMapping id="ai" node="0>0|5" />
  <i3dMapping id="aiMarker" node="0>0|5|0" />
  <i3dMapping id="aiLeftMarker" node="0>0|5|0|0" />
  <i3dMapping id="aiRightMarker" node="0>0|5|0|1" />
  <i3dMapping id="aiMarkerBack" node="0>0|5|0|2" />
  <i3dMapping id="effect" node="0>0|6" />
  <i3dMapping id="effectLinkNode" node="0>0|6|0" />
  <i3dMapping id="workAreas" node="0>0|7" />
  <i3dMapping id="workAreaStart" node="0>0|7|0" />
  <i3dMapping id="workAreaWidth" node="0>0|7|1" />
  <i3dMapping id="workAreaHeight" node="0>0|7|2" />
  <i3dMapping id="heightNode01" node="0>0|7|3" />
  <i3dMapping id="heightNode02" node="0>0|7|4" />
  <i3dMapping id="heightNode03" node="0>0|7|5" />
  <i3dMapping id="rootJointRight" node="0>0|8" />
  <i3dMapping id="rootBone_0" node="0>0|8|0" />
  <i3dMapping id="moveJointLeft" node="0>0|9" />
  <i3dMapping id="rootBone_1" node="0>0|9|0" />
  <i3dMapping id="leftArmHydraulicRef" node="0>0|10" />
  <i3dMapping id="rightArmHydraulicRef" node="0>0|11" />
  <i3dMapping id="skinnedMesh" node="0>1" />
  <i3dMapping id="tela_dx" node="0>1|0" />
  <i3dMapping id="telaSx" node="0>1|1" />
  <i3dMapping id="collisions" node="0>2" />
  <i3dMapping id="colPart" node="0>2|0" />
  
          <i3dMapping id="comfortWheelAttacherJointCustomNode" node="0>0|0|2" />
        <i3dMapping id="comfortWheelAttacherJoint" node="0>0|0|2|0" />
		        <i3dMapping id="spike" node="0>0|2|0" />
        <i3dMapping id="spikePaddleJointLeftRot" node="0>0|2|0|0|0" />
        <i3dMapping id="spikePaddleJointRightRot" node="0>0|2|0|0|1" />
		
		<i3dMapping id="decalSideKemper" node="0>0|1|0|6" />
		<i3dMapping id="decalSideKemper1" node="0>0|1|1|8" />
		<i3dMapping id="decalSideJD" node="0>0|1|0|7" />
		<i3dMapping id="decalSideJD1" node="0>0|1|1|9" />
		<i3dMapping id="decalSideNH" node="0>0|1|0|8" />
		<i3dMapping id="decalSideNH1" node="0>0|1|1|10" />
</i3dMappings>
</vehicle>
