<?xml version="1.0" encoding="iso-8859-1"?>
<i3D name="s710" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
    <Files>
        <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
        <File fileId="14" filename="$data/shared/assets/assetLibraryDecals_diffuse.png"/>
        <File fileId="15" filename="$data/shared/assets/assetLibraryDecals_normal.png"/>
        <File fileId="1" filename="$data/shared/default_normal.png"/>
        <File fileId="11" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png"/>
        <File fileId="12" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png"/>
        <File fileId="13" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png"/>
        <File fileId="7" filename="$data/shared/detailLibrary/flat_normal.png"/>
        <File fileId="9" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
        <File fileId="10" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
        <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
        <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
        <File fileId="2" filename="$data/shared/white_diffuse.png"/>
        <File fileId="16" filename="$data/vehicles/grimme/sl8022/sl8022Belt_normal.png"/>
        <File fileId="17" filename="$data/vehicles/grimme/sl8022/sl8022Belt_vmask.png"/>
        <File fileId="3" filename="$data/vehicles/lizard/s710/s710_normal.png"/>
        <File fileId="4" filename="$data/vehicles/lizard/s710/s710_vmask.png"/>
    </Files>
    <Materials>
        <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1"/>
        <Material name="default_mat" materialId="3" diffuseColor="0.5 0.5 0.5 1" specularColor="0 0 0">
            <Normalmap fileId="1"/>
        </Material>
        <Material name="s710_metalPaintedBlack_mat" materialId="5" customShaderId="5">
            <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
            <Custommap name="detailDiffuse" fileId="6"/>
            <Custommap name="detailNormal" fileId="7"/>
            <Custommap name="detailSpecular" fileId="8"/>
            <Texture fileId="2"/>
            <Normalmap fileId="3"/>
            <Glossmap fileId="4"/>
        </Material>
        <Material name="s710_silverScratched_01_mat" materialId="6" customShaderId="5">
            <Custommap name="detailDiffuse" fileId="9"/>
            <Custommap name="detailNormal" fileId="7"/>
            <Custommap name="detailSpecular" fileId="10"/>
            <Texture fileId="2"/>
            <Normalmap fileId="3"/>
            <Glossmap fileId="4"/>
        </Material>
        <Material name="s710_mainColor_mat" materialId="2" customShaderId="5">
            <CustomParameter name="clearCoatIntensity" value="0.1000"/>
            <CustomParameter name="clearCoatSmoothness" value="0.2000"/>
            <CustomParameter name="smoothnessScale" value="0.8500"/>
            <Custommap name="detailDiffuse" fileId="11"/>
            <Custommap name="detailNormal" fileId="12"/>
            <Custommap name="detailSpecular" fileId="13"/>
            <Texture fileId="2"/>
            <Normalmap fileId="3"/>
            <Glossmap fileId="4"/>
        </Material>
        <Material name="s710_silverScratched_02_mat" materialId="7" customShaderId="5" customShaderVariation="vmaskUV2">
            <CustomParameter name="alphaBlendingClipThreshold" value="1"/>
            <Custommap name="detailDiffuse" fileId="9"/>
            <Custommap name="detailNormal" fileId="7"/>
            <Custommap name="detailSpecular" fileId="10"/>
            <Texture fileId="14"/>
            <Normalmap fileId="15"/>
            <Glossmap fileId="4"/>
        </Material>
        <Material name="sl8022Belt_SHARED_WRAP_BLACK_mat" materialId="4" customShaderId="5" customShaderVariation="uvTransform">
            <CustomParameter name="clearCoatIntensity" value="0.1000"/>
            <CustomParameter name="clearCoatSmoothness" value="0.2000"/>
            <CustomParameter name="colorScale" value="0.0500 0.0500 0.0500"/>
            <CustomParameter name="smoothnessScale" value="0.8500"/>
            <Custommap name="detailDiffuse" fileId="11"/>
            <Custommap name="detailNormal" fileId="12"/>
            <Custommap name="detailSpecular" fileId="13"/>
            <Texture fileId="2"/>
            <Normalmap fileId="16"/>
            <Glossmap fileId="17"/>
        </Material>
    </Materials>
    <Shapes externalShapesFile="s710.i3d.shapes"/>
    <Scene>
        <Shape name="s710_main_component1" shapeId="1" dynamic="true" compound="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="300" nodeId="1">
            <TransformGroup name="wheels" nodeId="2">
                <TransformGroup name="wheelRight" translation="-0.718 0.193668 -1.527442" nodeId="3"/>
                <TransformGroup name="wheelLeft" translation="0.692628 0.193668 -1.527442" nodeId="4"/>
                <TransformGroup name="wheelFrontRot" translation="-0.012521 0.122353 0.713568" clipDistance="300" nodeId="5">
                    <TransformGroup name="wheelFront" translation="0.012521 -0.04266 0.068407" nodeId="6"/>
                </TransformGroup>
            </TransformGroup>
            <TransformGroup name="frontPart" translation="0 0.102221 2.049059" clipDistance="300" nodeId="7">
                <TransformGroup name="drawbar_vis" translation="0 0 -0.00209" clipDistance="300" nodeId="8">
                    <TransformGroup name="attacherJoint" translation="-0.010567 0.01582 2.000608" rotation="0 90 0" nodeId="9"/>
                    <Shape name="col" translation="0 0.001036 0.656965" shapeId="3" compoundChild="true" density="0.001" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="10"/>
                </TransformGroup>
            </TransformGroup>
            <TransformGroup name="camera" nodeId="11">
                <TransformGroup name="cameraRotationNode" translation="0 0.740227 0" rotation="-25.535999 180 0" nodeId="12">
                    <Camera name="camera1" translation="0 0 5.544" fov="54.4322" nearClip="0.1" farClip="10000" nodeId="13"/>
                </TransformGroup>
                <TransformGroup name="raycastNode" translation="0 2.105133 -3.440992" nodeId="14"/>
            </TransformGroup>
            <TransformGroup name="exitPoint" translation="1.493044 0 0" nodeId="15"/>
            <TransformGroup name="belt" nodeId="16">
                <TransformGroup name="pipeRaycastNode" translation="0 1.700207 -3.245738" nodeId="17"/>
                <TransformGroup name="pickUpNode" translation="0 -0.146348 2.306072" nodeId="18"/>
                <TransformGroup name="effects" translation="0 0 2.049059" nodeId="19">
                    <Shape name="mesh" visibility="false" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="300" nodeId="20"/>
                    <Shape name="mesh_target" shapeId="5" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="3" clipDistance="300" nodeId="21"/>
                    <Shape name="pipeEffect" translation="-0.000184 1.465721 -5.083892" rotation="90 180 0" visibility="false" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="100" nodeId="22"/>
                </TransformGroup>
                <Shape name="belt_vis" translation="-0.009677 0.819673 -0.626425" shapeId="7" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="300" nodeId="23"/>
                <TransformGroup name="tipOcclusionArea" nodeId="24">
                    <TransformGroup name="start" translation="0.883041 0 -2.433414" nodeId="25"/>
                    <TransformGroup name="width" translation="-0.883 0 -2.433414" nodeId="26"/>
                    <TransformGroup name="height" translation="0.883041 0 0.10573" nodeId="27"/>
                </TransformGroup>
                <Shape name="trailerTrigger" translation="0 0.368098 -3.561231" shapeId="8" kinematic="true" compound="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x40000000" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="28"/>
                <TransformGroup name="bunkerSiloOpenNode" translation="0 -0.146348 15" nodeId="29"/>
            </TransformGroup>
            <Shape name="s710_vis" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="5,2,6" skinBindNodeIds="30 5 7 8 32" clipDistance="300" nodeId="30"/>
            <TransformGroup name="attacherBarJoint" translation="-0.013235 1.756483 -2.747849" nodeId="31">
                <TransformGroup name="attacherBar" clipDistance="300" nodeId="32">
                    <TransformGroup name="attacherJointX" translation="0 0 -0.695931" rotation="0 -90 0" nodeId="33"/>
                    <Shape name="screwDecals" translation="0.000714 0.000962 -0.493007" shapeId="9" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="7" clipDistance="30" nodeId="34"/>
                </TransformGroup>
            </TransformGroup>
            <Shape name="screwDecals01" translation="-0.013293 0.910987 -0.471019" shapeId="10" castsShadows="false" receiveShadows="true" decalLayer="1" materialIds="7" clipDistance="30" nodeId="35"/>
        </Shape>
    </Scene>
    <UserAttributes/>
</i3D>
